In-Game Partner
Built for players and creators who want extra in-game value while they grow their audience. Your linked character can earn rewards from milestones (for example Survival playtime from people you referred, plus votes and progression) and from referred activity (site purchases, new players linking through your link). Staff configure exactly what pays out for each program — below are typical shapes of rewards you might see.
Examples of in-game rewards
- Playtime milestones — As referred players’ Survival playtime on the server adds up and crosses thresholds staff set (hours or days), you may unlock bundles such as coins, gems, claim blocks, or crate keys delivered to your account rewards.
- Voting milestones — All-time vote totals from the server can trigger tiered rewards at milestones (for example every N votes), often coins, gems, or keys.
- Progression milestones — Jobs economy levels or skills levels (e.g. AuraSkills) can each fire their own milestone lines with similar in-game payouts.
- Referral link milestones — Total clicks on your partner short link can unlock staged thank-you rewards as your reach grows.
- Referred website purchases — When someone shops through your attribution and a qualifying order is paid, the program may grant percentage-based coins or gems (or fixed amounts), claim blocks, or keys — scaled to order value where staff use % rewards.
- New players linking — When a referred player finishes linking their Minecraft account (HyperCode) through the funnel tied to your link, one-time welcome-style rewards can credit to you or to them, depending on how that row is set up.
Exact amounts, triggers, and whether a line pays the partner, the referred player, or both are defined in your campaign — check the in-game Rewards hub after you are approved to see what is live for your account.